Re: [-empyre-] Re: Second Life



hey a + all......

On 4/18/07, Alan Sondheim <sondheim@panix.com> wrote:
Just want to point out that I've been working for quite a while in SL

how long has it been now alan?

 In other words, this is I think the beginning of something relatively new
- a virtual gamespace that people are using creatively and socially; there
are people I know who spend their social lives there.

all de[e]p.ends on wot u d.fine as new - this has been happening since the ad[d]vent of 3D-mirroring MMO's...i remember this type of frizzon back in 99 when using the Everquest n.terface 4 similar creative structuring....i s.sentially transferred that type of aggregrate creative/soc_net b.haviour 2 World of Warcraft about 2 yrs ago? I have been a member of Second Life since 04 but have found it less appropriate 4 me + less challenging that working within the parameters of a pre-set MMO..i find the friction within the sociological gamesphere more stimulating in WoW + the collision of entities n.teresting..........

chunks,
][mez][


-- ...knottings.in.the.sm.all.of.my.cortical.b[h]ack: :http://netwurker.livejournal.com :http://aliasfrequencies.org/m/ :http://disapposable.blogspot.com/



This archive was generated by a fusion of Pipermail 0.09 (Mailman edition) and MHonArc 2.6.8.